07-28-2009, 07:35 PM
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Registered User
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Join Date: Jul 2004
Location: midwest
Posts: 637
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Quote:
Originally Posted by gekkogecko
Yeah, I was looking at the character class thing: in general, I find the whole idea of "class" and "levels" to be limiting; I much prefer a skills-based system.
But I was intrigued by the built-in possibility of customizing your character to engage in skills outside of your "class". That looks like a major plus to me.
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The problem with skill based systems is that you end up building a class anyway.
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